AGD \ RTV

Portable air conditioner | Klimatyzator przenośny( ENG ) The object was created by me based on 4 photos and the specified external dimension.The air conditioner is an incredibly useful device in any home, especially one with both heating and cooling function.  It also often happens that there are no possibilities to install a split stationary device.  In such situations, a mobile device comes to our aid, most of these devices have a very similar design and features and even appearance ( POL ) Obiekt został przeze mnie stworzony na podstawie 4 zdjęć i podanego wymiaru zewnętrznego.  Klimatyzator jest urządzeniem niesamowicie przydatnym w każdym domu, w szczególności taki z funkcją zarówno grzania jak i chłodzenia.Często również zdarza się że nie istnieją możliwości montażu urządzenia stacjonarnego typu split.  W takich sytuacjach z pomocą przychodzi nam urządzenie typu przenośnego, większość tych urządzeń ma bardzo podobną konstrukcję oraz funkcje, a nawet wygląd. 3D objects created mostly in SketchUp, edited in various programs, so that they work well in virtually any program that uses 3D objects. Renders are created in Twinmotion, fully textured.      Number of plots: 28293  Number of materials: 12  Number of textures: 3 FILE TYPES: Native Sketchup 2020 (.skp)  Exchange  Autodesk FBX (.fbx)  ( integrated textures ) ( PBR )  Collada (.dae, textures) ( PBR )  3D Studio (.3ds, textures)  OBJ (.obj, .mtl textures) ( PBR )  GLB - GL Transmission Format  Unity 3D (.unitypackage, .prefab)  Stereolithography (.stl) ( experimental )  Autodesk DXF (.dxf)  Google Earth file KMZ ( .kmz, textures )  Textures    INFO:  The textures mostly at the resolution of 2048 x 2048 (PBR) - means that the object also has the so-called Normal and Roughness layers Some objects are packed in a zip, because they have the texture catalog structure preserved together with the object, which should facilitate working with the finished model.  The files are sometimes repeated because their versions were created by different methods, e.g. fbx are created by exporting from the source program and to it separately basic textures, and the fbx version with built-in full PBR texturing built with the object.   Faces   Triangles   WWW:  https://bit.ly/3pK36bE Artstation: https://bit.ly/3ngBvxc Shutterstock: https://shutr.bz/2Wmh0Vz Suport: https://bit.ly/3595m4Q Patreon:  https://bit.ly/35cQ7HB Youtube: https://youtu.be/lC_Jcd-VAbc